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Mantosh

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Everything posted by Mantosh

  1. + Added/Enabled - Removed/Disabled * Fixed/Edited * Fix Pole-arm damaging Command Channel members in PvP zones + [BETA] .buffstore command has been enabled for testing. Please report any issues or concerns. We've already noticed issues with offline .buffstore + Teleport options to Gracia seeds on Bella the Gludio Gatekeeper * Baium Manager rework - should respawn correctly now * Zaken AI update - it will now require 5% of mana to try to teleport * Adjust Antharas Stun cooldown * Increase QA damage * Nerf Hard Freya stats - would like to hear your feedback on this. * Increase Freya drop chances * Adjust Frintezza stats * Increase Frintezza drop chances * Fix Core/Orfen drop IDs * Update TW time - push it a bit earlier to 15PM EST - there's a poll and a discussion open about changing the day when TW is happening. * .town commands will not be available to characters carrying Territory Ward * Fix some missing html in CH/Fortress/Castle * ATODs are now tradeable * Increase Mark of Betryal drop rate * Increase Key of Evil Eye drop rate to 50% -> 80% * Increase some buffs duration to 2hours that were missed initially + Themi's Tong to luxury store
  2. Mantosh

    7 signs bug

    You're a second person reporting on this today Are you sure Dawn won last Strife? I will check it anyway to see what's up.
  3. 1. Sure 2. Already added in. Please understand that I'm only a human and can only think of so many "checks to check".
  4. I added a poll and moved to suggestions Thanks
  5. Thanks for suggestion, again All valid points. As I said, I wish we had this discussion before launch. Right now, I'm leaning toward not changing the rule, because of two reasons. Not much of a precedent yet, so I'm hoping people will show self control and not ruin it for everyone just to win (talking about "un-counterable" 10+ dds assist). The second reason is that we are already live for 1,5 month (Really? Time flies!) and as everyone can see it will bring drama, even people quitting here and there. My goal is to keep a stable and "alive" server for as long as possible and implementing such change could jeopardize that. This is in no way final decision!
  6. I spiced it up, yes But what else could you mean by that when I'm the one behind the wheel (right now)? Adapting means adapting to the changes I'd like to suggest to go back to the topic at hand. The most compelling points so far were New players entry "cost" 10+ dds assisting making it almost impossible to counter, so pvp become who can target/res faster Major change on live server Poll seems to be too close to have a major impact in the decision. Another thing that someone mentioned and I've observed in the "PvP events" is that there hasn't been many cases where someone is handling more than one party right now. So even if we go down the road of changing the rule it will be more of a preventative measure.
  7. So your point is we cannot change anything unless we wipe progress affected by the change? How about changes we do every week? Did official wipe progress every update? This server (not the project) is NOT seasonal, it won't be wiped after 2 months. There will be changes to gameplay, as there were on official. Some will like them, some won't, but there's no way everyone will be happy with every change or decision. You either adapt or move on. So far, I've only read a handful of valid points, the rest was just noise I wish we had this discussion prior to launch. I will leave poll and thread open at least until the weekend. This is NOT a popular vote, meaning the final decision will be made based on votes & feedback. Re P.P.S Really? "If you don't do as I say, you're a kid"? Ahh, L2 Forums, you never change
  8. while not User.Buffs.ById(IdBuff,obj) or obj.Endtime < 3000 do begin Using the same example
  9. I believe the talk about 1 char is just a mocking point, you shouldn't take it too seriously
  10. Wouldn't it work better if you'd make a point why a) is better than b) other then (lack for a better word) attacking a person who's making a suggestion? The poll is too close to call, so your feedback will be very important. "You're losing" is not good feedback. Please remember that we are all people here trying to have fun
  11. Yes, you can farm with how many parties/chars you want.
  12. Thanks for suggestion. I understand how it is hard to counter ~10-12 damage dealers focusing one character at a time. I took the liberty to add a poll to your suggestion.
  13. + Added/Enabled - Removed/Disabled * Fixed/Edited - Minimum level requirement for offline store * Increase offline store duration to 60 days * Increase Fates Of Whisper quest chests' duration to 5 minutes * Adjust Cursed weapon duration and reduce leveling cost - now it should last between 1 and 3 hours after reaching max stage * Fix Castles' walls & doors HP and M.def * Reduce Vorpal drop rate from mobs in Lair of Antharas + Frintezza's quest item to vote store. We have reports that 4 Supulchers are not properly working, that makes Frintezza's quest impossible to complete * Nerf Freya stats - it's still harder than you're probably used to and that's intentional
  14. Thanks for the kind words, it really means a lot and give that extra motivation to push forward! Great point. I'll see what I can do. Maybe not disabling the command, because people might not be aware of it and comeback to inventory mess after next session. I think I can add a check if PL inventory is not full as a condition to forward drops. Oh geodata, my arch-nemesis. I'd like it to be fixed instead, but I know the frustration and a solution is way past due. I don't see an easy way how to automate this through the engine (if I had time and knowledge to work on it, again, I'd rather fix it instead), but maybe a .command would be a somewhat solution? I don't really like it as a solution to begin with, but if we do a temporary "hack-patch" I'd rather not spend much time on it. Thoughts? Good point. Usually I leave the window in-case something doesn't work in production. The update itself doesn't take more than 5 minutes, but I take extra time to update OS, backup and export logs/DB and restart the machine so it would be more stable. So setting an alarm to come back and turn back on the server doesn't make sense as I need to make sure it's up and stable before announcing it anyway. I understand that it would more professional that way though. How about next time I announce that the downtime is 1 hour, but turn it on when I have to and use the extra time as a safety net in-case something fails?
  15. IMHO this is what it boils down to. Also, I don't see how killing afk bots is fun for either side. Maybe, instead of making it pure pk thing, we should think about making it pure PvE thing? Listening to "100% of players" got us here. A lot of time spent discussing, some time spent for changes and testing, and at the end "it was better before any changes". I'm tired of this jumping around, everybody knows there are big issues with files that I'd rather work on instead. I'm leaving it to "1-3 hours" leveled, not because I believe it's the right answer, but because I don't want to spend more time on this. May I suggest creating a poll if you want it to be reset to official? Thanks a lot for the feedback and ideas! I know it comes from a passion for the game and from the interest to make this server better.
  16. Hello there! As far as I know, the only way to obtain and fly wyverns is to be a Castle Owner. (I understood you without any problems )
  17. Yes. AOE away 20% => 30% TBH I'm tired of cursed weapon discussions at this point. IMHO, they were added to retail to offload some GMs work and ruin botters day. I'll adjust it a bit more. Edit: It will be between 1 and 3 hours worth of time after leveling.
  18. + Added/Enabled - Removed/Disabled * Fixed/Edited * Epic PvP zone no longer overwrites Party/Command Channel/Clan/Ally status + Servitors will now save effects on unspawn * Fixed character selection order * Nerfed Dust Rider, Bleeding Fly, and Shadow Summoner skill radius and damage by a bit (Please leave feedback) * Territory War times pushed two hours earlier * Increased Cursed Weapon duration by 2 hours (Please leave feedback)
  19. I was referring to the content of your previous post, not the topic in general. The treasure chest part. I will check the rest.
  20. Just from rewards I can tell you that's not H5
  21. Treasure boxes? Never heard about them. Care to elaborate or find a source?
  22. Thanks for reporting, I'll check what's up. Regarding any player - From my experience it's the opposite, only a clan leader can withdraw Oaths.
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