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  1. Yesterday
  2. Arthose

    L2Project

    http://www.mediafire.com/file/4uv9gfjauk3gkgn/L2ProjectV2_-_L2Toggle.zip/file
  3. Last week
  4. Working l2walker OGG (Windows 7 only). Password 12345 If you want to botting with l2walker on windows 10 you can use VirtualBox or VMware. https://drive.google.com/open?id=1Sh37wYwRoJKOAQB0DdeZ5H2ttrwk5zh9
  5. Earlier
  6. Welcome to the 3rd edition of Tuesday Toggle Topic! Alpha Testing continues as we test, fix, and re-test basically the entire game. It is exhausting work, but vitally important to ensure a stable and fair server for you. One of the many debates our staff had was deciding on server files. While using server files from Sunrise would have been the ‘easy’ way to go, we found it prohibited change. Sure many bugs would have already been fixed, features tested, and provided a quicker launch date, but using pre-compiled files ‘locks’ in certain features. Ultimately we wanted the ability to modify any and all features even if that meant a longer testing/fixing phase. Thus, we landed on L2jServer. While L2jServer has its own set of problems, we believe that putting in the hard work now will provide us with a better server with more options in the future. Now let’s talk about something old, but something new. Vitality! Vitality We believe retail vitality had good intentions, but poor execution. A feature aimed to help newbies and casual players ended up being abused by P2W “mechanics”. That is why we want to give vitality a 2nd chance and a facelift. That being said, Vitality on L2Toggle will be rare and modified as described below: Vitality will have the same effect on all vitality levels. Vitality levels will be equalized so that one level would represent 1/4 of total vitality. Vitality will increase XP/SP/Adena/Drop/Spoil by +50%. Every day 2 levels of vitality will be refreshed. The player will be able to disable vitality usage so that you could plan how to spend it. Nevit’s blessing will be controllable too so that you could plan when to use it. Vitality replenishing items and actions will be scarce (No Steve Shyagel)
  7. Mantosh

    server files?

    We welcome everyone
  8. Jerri

    server files?

    Said server closed so now l2toggle can steal those players
  9. understood, and it's a toss up for us as well. On one hand, many MANY servers fail in the first week or two because the launch was rushed and there are just too many bugs. The players grow impatient because the 1, maybe 2 staff members can't fix everything wrong at one time. We are well aware of this so the first thing we knew we would need is a large staff. We have a solid core group with others interested in joining as well. We also are a having extensive testing period to ensure we are providing a high quality product for everyone. Will the server ever be 'done', no. Will it be bug free, no. But we are committed to make it as close to perfect as possible at launch and are equipped to respond to issues ASAP. Believe me, I've wanted to do this for 15 years, I'm more than ready to launch the 'go' button too. In the time between now and then there is still plenty YOU can do. Alpha testing is currently live, and BETA testing will follow. And at any time you have questions feel free to swing by our discord server. Even during the week our staff is quite available to answer questions you may have.
  10. Yes sir, it's a hard thing to balance :) Don't forget there will be buffer class changes too. Also, please consider that it opens more options. You can play without buffers at all, with all buffers, or the freaky way you described :) There will be mana drugs, slowly restoring mp. You'll have to manage your mana.
  11. I am sort of disappointed in the buffing route that is taken. I really was hoping for retail system where you NEED party supports(2min dances, cov etc). With your current idea @ endgame I believe buffers will be used but ONLY in town as buff bots and won't be needed in parties since buff times are 1+ hours. If not town squatters then OOP dragging them around just too rebuff. Honestly id rather have a full NPC buffer than drag my buffer alts around, either that or retail buff times my opinion anyways. P.S. will rechargers be useless or no mana potions?
  12. im hoping for a launch within a month in 3 months i have to go out of town for 80 days on job. id like too enjoy some l2 bot fun before i leave! please keep the forum updated with news!
  13. Mantosh

    Deadz Interface

    Arthose already has things moving forward, he might find it useful. Thanks a bunch
  14. Thanks for your interest, @emir0n I'll take that as a compliment, so thank You I'd like to answer your 20 in 1 question. We have a ton of things planned for the project as a whole (not just IG). We do have a list of features we want to launch with and we have decided not to try and iron everything all at once (and get overwhelmed), but work on it one by one. Most of feature changes will be introduced on TTTs or forum discussions. Actually, buff part was already addressed in "TTT #2: baff pls". I'd like to mention though, that all of the things You've mentioned have some changes planned. Except Oly - we plan not to mess with oly as if it is already a niche, maybe later, depending on the community. I think I already answered your questions about content, endgame, and quality of life improvements in the previous post. Solid base first and then build on that. I am sorry, I wasn't able to follow your thoughts on pvp. Would you care to elaborate? What to expect? Our best We understand that we cannot make a server that everyone likes, I hope you guys understand that too. But we will work tirelessly to do our best.
  15. emir0n

    Deadz Interface

    Mostly working v2
  16. emir0n

    Deadz Interface

    Il share then ... mostly working Source + compiler but broken,needs fixing
  17. Thanks for the responde. I dont want to be rude, but it did felt like marketing On the other hand, I can understand why. Will the PT size be retail 9 slots ? Buffs/CHs/castles/Raids+WBs/quests/oly also retail like ? Also, what is the plan for endgame ? Its kinda expected that it will take some time to farm up and get there, I have no issue with that, but what then ? I dont want to have XX lvl 85 chars that have nothing to do ... Personally I dont expect that the server will have 100+ "active players" which means, pvp will be non-existant if all castles are opened. Also going to pvp with 9/18+ bots ... some1 can enjoy it but I personally dont. I also think that retail l2 was made for full active 9mans, so in this perspective as it is a bot server,there can be several changes done to improve the "quality of life" or even create a whole new experience. Basically I want to know what to expect so I can decide if I want to invest time here.
  18. Arthose

    Deadz Interface

    Has anyone ever been able to get this to work? It crashes my client upon launch.
  19. I get it, and most of us have spent many many hours on said server. Ultimately we wanted something more than that. More content, and a responsive staff. Mantosh is right, server starts from a solid fuctioning server, and then the agreement is I get to break it from there
  20. Hello @emir0n, welcome to the community and thanks for your concern We want to build a quality project that we, as a community, would like to play. We believe that L2 High Five is not a bad game on itself, but it's lacking in few areas. It is so because high five was not created as a standalone game, but it was an addition to the previous game, the same as the previous chronicles. To build a solid core and community, we will begin with an improved version of a game that everyone is familiar with. Now, L2 was created for solo play and how we are doing is not it. On top of improved high five, we will add features to help you manage your parties and boxes, in-game and out. To continue the thought on the improved version of a game. In our Promises section on our site, there's a card: We want to start from a solid base and build on it. We have a lot of ideas, there are ideas section on the forums, and people already suggesting even more things. Of course, not everything will be included, not everything should. But we will do our best to grow as a server and a community. I hope this answers your questions If you want to discuss anything, just let us know!
  21. Sooo ... whats stopping the server from ending up like idle ? New files and some minor changes arent that big deal imho. Why should I / we invest hundreds of (botting) hours here, if the endgame will be the same / non existant ?
  22. i was logged on toggle 4 days . solid. no issues.
  23. noits ok, I can wait. the connection is crap anyway. was crashing ever 10 or 12 hours.
  24. sounds like more time for testing to me!
  25. I am sorry to hear that. If you'd like I can ask him to unban you. I am sorry to say that we don't have a date yet. We will have one once we are closer to Beta. Glad you like it! I hope you will find time for testing.
  26. I was telling people on l2idle about your server and RockStar banned all my accounts. Im wondering if you guys have a approximate launch day. ty in advance. I did not test much. but the connection is very good. and that is my main concern.
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