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Mantosh

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Everything posted by Mantosh

  1. Those are not "IDs", but the "sequence number" of the button you want the script to click starting from top left corner. The 14th button on CB buffs tab is Defender Scheme button, the 15th is Warrior, 16 for Mystic. I can give you an exact answer later today, but if You figure it out on yours own, please share here for the future Thanks!
  2. The marked 14 represents the "14 Defender" on the right side. So 15 would be warrior.
  3. Thanks for a suggestion Meanwhile you can read the manual provided by adrenaline developers. It isn't much, but it's a start. You can find it on topic below. You can find the basics of scripting on the manual too. After reading the manual you can head to https://adrenalinebot.com/en/api/ for more examples and a list of classes/methods/etc.
  4. It looks like you were able to join after all. Welcome
  5. Hello @diegofonseca I'm sorry I haven't encountered such issue, nor I'm able to reproduce it. Are you running W10 version of adrenaline?
  6. As far as I know (which is not much to be fair) you can do it with a script. If someone knowledgeable would write a script to "stop combat and rebuff through alt+b" and would share it with the community, we would reward such generosity with CoLs
  7. Thanks for sharing and a special treatment! Great work
  8. Mantosh

    Epic boss times

    It will be fixed on next update. Thank you
  9. Thank you for your patience this week, both players and Toggle team. We are happy that we managed to stay stable and other than annoying geodata issues, we didn't receive that many large bug reports. A lot of suggestions and ideas though! Which is great We took some time of from development the second half of the week, to catch up on things we hid away to push for release. + Added/Enabled - Removed/Disabled * Fixed/Edited * Karma is now at least 3 times harder to clean * Base chance to drop items with karma increased + Guard General started recruiting more guards to protect newbies from PK. Kamael & Elven Village areas are now heavily protected. Work in Progress * Reduced offline store minimum level to 20 - Disabled L2Network vote check - will require later rework. Work in Progress * Minor cfg updates + Added sell price to Unrefined items * Work In Progress. Currently displaying incorrect information on .epic for the following three epics: QA, Core, and Orfen. * Performance and logging updates
  10. A guide how to write a "Scrapyard level" guide Personally, I had trouble helping people with l2project. So if there's someone who knows a fast way how to set it up, that would be great. A bit cliche, but.. Leveling guide How to set up adrenaline zones; maybe "move by path" in catacombs setup.
  11. Short Fat Tall Vengeance LoSpo PewPew lvl 1 MewMew lvl 1
  12. I'd like to address the question of Team Member playing on non-GM accounts. I will not rewrite the whole deal to save time - here's the link to the topic and I'll quote my reply below for your convenience. The whole topic comes down to this: Team member are allowed to have and play on non-GM characters. Complete wall between GM and non-GM characters. No items, xp, stats, teleports, resurrections - nothing. All GM actions are logged, filtered and reported to me. Team members have to list their characters names on this topic and keep it updated. No limitations or restrictions otherwise. Non-GM characters can join clans, PK and etc. Team members will give priority to GM tasks first. I will ask the team to fill out theirs lists asap. Thanks and see you in-game.
  13. Thanks for feedback. All the changes will mostly effect lower level PKing anyway. We understand PK is part of the game and we want to keep it. We just want to protect the very early game. I just checked. Minimum PK count to drop items is 5. The rate to drop grows with every PK score. We increased the base chance and karma received per kill just a bit. We also reduced how easily you can clear karma. PKing is still as easy as it was. (Please note, all of this will take affect after next restart)
  14. First of all, thank you! It means a lot and I mean it. This topic was something we were talking even before we had a name or an actual team. It's been on my mind since I read your post. So it's not a new thought, you just put a deadline on it, haha. I trust every person on Toggle team to do what is best for the project and keep the firewall between Toggle duties and playing. Yes, you would get faster customer support if you get stuck somewhere "glitchy", but nothing more. So it came down to a question "What would be the best from players perspective?" Before I cover that, I'd like to mention why this was a hot topic. As some of you know, we are players with addictive passion for this old-ass game, with some skills in some areas. And together with your help we are building a server that we all would like to play. To be a player, enjoy the struggle, the fights for farming spots, the good, the bad, the evil. Want it or not, being labeled as GM messes with that. (Hey, maybe we'll do like a GM on/off thing once in a while). We believe that complete openness and freedom will be the best option for the community. The easiest way to achieve it will be a list of characters on a forum post. I'm not even sure if we have any characters yet, but I will post it as soon as I have gathered information. I will add some rules and reasons too. But basically complete wall between GM vs non-GM and a characters list in a forum post. Thank you again. And personally, thank you to the team for their passion and hard work! Cheers
  15. Big thanks to the players testing and reporting issues! Keep them coming! (Nothing too serious ok?..) + Added/Enabled - Removed/Disabled * Fixed/Edited * Festival Adena is now trade-able * Fix Blood Mark pricing on vote store * Reduced Bard Mandolin quest reward * Vitality Herb range increased to 900 (same range as Group Heals) * Reduced min level required to send mail from 40 to 20. Added error message. * Most instances no longer remove buffs on entry * Increased some self buff duration
  16. Run adsmon2 as admin once. Get error "Connection problem or verification server is down adrenaline". Close adrenaline. Keep adsmon2 running (adsmon2 #1). Run adsmon2 as admin again (adsmon2 #2). Adrenaline will launch and start sending authentication request to adsmon2 #1, that's when you have to close the adsmon2 #1, so that the rest of the keys would correctly authenticate unto adsmon2 #2. Now you would continue continue with the guide I don't have this error anymore, so if someone with this issue could make a few screenshots, that'd be great help. Thank You
  17. Interesting. When we were testing, we didn't have this problem. We will check again. Thanks for reporting.
  18. + Added/Enabled - Removed/Disabled * Fixed/Edited - Buff herb drops * Vitality herb applies to whole party * Vote reward fixed- type .votereward to receive * Global shout re-instated - NPC shout spam (such as sinister prophet in giran and passenger boat spam) * Refined default schemes * Decreased /unstuck times from 5 mins to 30 secs.
  19. Mantosh

    Registro

    Hi, are you following this guide?
  20. How to Connect Game Client Recommended way: L2Toggle High Five Client (full) v1.0 direct download from Google Drive Alternative way: H5 Client + Patch High Five Client Installation direct download from Google Drive Patch v1.1 on Mega.nz - Includes Epic Jewels changes Patch v1.0 on Box Patch v1.0 on Mega.nz Accounts Create a Master Account & Login Create Gameserver Accounts Toggle Bot On Checkout pinned topics on Adrenaline sub-forum to get started with Adrenaline bot *more bot guides to come* Start the Game Launch game client Login using Gameserver Account & password Play You can start by checking out the Community Board (Alt+B) and .help. Start there and browse around. Please note the tag on some of the tabs and buttons - it means that the feature is enabled for Beta Testing purposes and will be removed/disabled for the Live server. Checkout guides sub-forum for ever-growing knowledge base The Features post has a list of features and changes we’ve implemented so far Join Discord
  21. I'm sorry if you feel that way. I think I understand your point though, as I was there 2 years ago Our goal is to bring the quality standards up and grow the community, not the other way around. We saw potential in the botting friendly server concept, tried to help build it, got trashed and pushed away. Now we are trying to build it by ourselves. And our team agreed in the very beginning that we will not interfere with them in any way. And so we haven't. I hope you can see it from our perspective too. Cheers and thank you for your interest.
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