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Mantosh

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Everything posted by Mantosh

  1. Are you referring to Castle/Fortress instances?
  2. So Key of Darkness is ok and we need to increase Key of Destruction a bit, right?
  3. Key drop rate was increased to 80% on last update. Might it be you just got super unlucky?
  4. 3. Try changing it to Random/By Turn Including Spoil
  5. How about adding additional bypasses to the "adrenaline buff scheme" so it would do both when it's doing for the character. I would still keep the pet buff enabled just in case it is missing buffs for other reasons.
  6. Summon vs Pet - A summon will get master's buffs, a pet won't
  7. Hey! We are working on updating Master Account Portal with few bug fixes and a feature or two and would like to use this opportunity to fix any issues you've noticed. For example if you've seen wrong item information or missing icons So please let us know! Thanks!
  8. Hello fellow botters and hard-corers alike! Can you believe it our server has been live for 2 months? We thought we would have a repeat of our double event. Brave New World for new Master Accounts and Gift of Vitality for everyone. Staring on July 16th, the date our server has been live for 2 months, these two events will go live. We would like to take this opportunity and thank everyone who gave their precious (summer) time to the project. 2 months and still going strong - that's a great achievement for a new, very niche server. And we know it wouldn't have happened without you! Thank you for your feedback, thank you for your reports, thank you for helping by answering questions and helping new-comers. It warms my ice cold heart to see how much our community has grown! We are also working on a couple of new features and an event, but at this point we're not ready to disclose more details. So stay tuned! Brave New World All Master Accounts created starting July 1st will receive Master Premium Account until July 31st to help catch up! We are looking forward seeing you in-game Gift of Vitality Steve the Vitality wizard you learned to love (or hate) is coming to L2Toggle starting July 16th! Steve is a busy wizard and have to visit many servers, but he promised to stay with us until July 31st. Every char will be able to receive his Vitality Restoring Blessing twice a day (12 hours cooldown). Please note that Vitality Herb and Blessing are sharing same buff slot.
  9. Mantosh

    7 signs bug

    This was my understanding too. That's why I asked if you're positive if Dawn won last Strife. Thanks
  10. I've decided to not change the current rules. The two of reasons I've already mentioned: If the poll would have been more decisive I might have went with the struggle of changing the rule, but it seems that it's close to 50/50. Thanks everyone for taking time and voicing your concerns, it really helped. This topic will be the ground work for future decisions on this matter.
  11. + Added/Enabled - Removed/Disabled * Fixed/Edited * Fix Pole-arm damaging Command Channel members in PvP zones + [BETA] .buffstore command has been enabled for testing. Please report any issues or concerns. We've already noticed issues with offline .buffstore + Teleport options to Gracia seeds on Bella the Gludio Gatekeeper * Baium Manager rework - should respawn correctly now * Zaken AI update - it will now require 5% of mana to try to teleport * Adjust Antharas Stun cooldown * Increase QA damage * Nerf Hard Freya stats - would like to hear your feedback on this. * Increase Freya drop chances * Adjust Frintezza stats * Increase Frintezza drop chances * Fix Core/Orfen drop IDs * Update TW time - push it a bit earlier to 15PM EST - there's a poll and a discussion open about changing the day when TW is happening. * .town commands will not be available to characters carrying Territory Ward * Fix some missing html in CH/Fortress/Castle * ATODs are now tradeable * Increase Mark of Betryal drop rate * Increase Key of Evil Eye drop rate to 50% -> 80% * Increase some buffs duration to 2hours that were missed initially + Themi's Tong to luxury store
  12. Mantosh

    7 signs bug

    You're a second person reporting on this today Are you sure Dawn won last Strife? I will check it anyway to see what's up.
  13. 1. Sure 2. Already added in. Please understand that I'm only a human and can only think of so many "checks to check".
  14. I added a poll and moved to suggestions Thanks
  15. Thanks for suggestion, again All valid points. As I said, I wish we had this discussion before launch. Right now, I'm leaning toward not changing the rule, because of two reasons. Not much of a precedent yet, so I'm hoping people will show self control and not ruin it for everyone just to win (talking about "un-counterable" 10+ dds assist). The second reason is that we are already live for 1,5 month (Really? Time flies!) and as everyone can see it will bring drama, even people quitting here and there. My goal is to keep a stable and "alive" server for as long as possible and implementing such change could jeopardize that. This is in no way final decision!
  16. I spiced it up, yes But what else could you mean by that when I'm the one behind the wheel (right now)? Adapting means adapting to the changes I'd like to suggest to go back to the topic at hand. The most compelling points so far were New players entry "cost" 10+ dds assisting making it almost impossible to counter, so pvp become who can target/res faster Major change on live server Poll seems to be too close to have a major impact in the decision. Another thing that someone mentioned and I've observed in the "PvP events" is that there hasn't been many cases where someone is handling more than one party right now. So even if we go down the road of changing the rule it will be more of a preventative measure.
  17. So your point is we cannot change anything unless we wipe progress affected by the change? How about changes we do every week? Did official wipe progress every update? This server (not the project) is NOT seasonal, it won't be wiped after 2 months. There will be changes to gameplay, as there were on official. Some will like them, some won't, but there's no way everyone will be happy with every change or decision. You either adapt or move on. So far, I've only read a handful of valid points, the rest was just noise I wish we had this discussion prior to launch. I will leave poll and thread open at least until the weekend. This is NOT a popular vote, meaning the final decision will be made based on votes & feedback. Re P.P.S Really? "If you don't do as I say, you're a kid"? Ahh, L2 Forums, you never change
  18. while not User.Buffs.ById(IdBuff,obj) or obj.Endtime < 3000 do begin Using the same example
  19. I believe the talk about 1 char is just a mocking point, you shouldn't take it too seriously
  20. Wouldn't it work better if you'd make a point why a) is better than b) other then (lack for a better word) attacking a person who's making a suggestion? The poll is too close to call, so your feedback will be very important. "You're losing" is not good feedback. Please remember that we are all people here trying to have fun
  21. Yes, you can farm with how many parties/chars you want.
  22. Thanks for suggestion. I understand how it is hard to counter ~10-12 damage dealers focusing one character at a time. I took the liberty to add a poll to your suggestion.
  23. + Added/Enabled - Removed/Disabled * Fixed/Edited - Minimum level requirement for offline store * Increase offline store duration to 60 days * Increase Fates Of Whisper quest chests' duration to 5 minutes * Adjust Cursed weapon duration and reduce leveling cost - now it should last between 1 and 3 hours after reaching max stage * Fix Castles' walls & doors HP and M.def * Reduce Vorpal drop rate from mobs in Lair of Antharas + Frintezza's quest item to vote store. We have reports that 4 Supulchers are not properly working, that makes Frintezza's quest impossible to complete * Nerf Freya stats - it's still harder than you're probably used to and that's intentional
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