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How To: Core Raid Guide


Arthose
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Raid Boss Name: Core
Raid Boss Level: 40 (Passive)
Spawn Location: Cruma Tower (Dion)
Minions: Yes (Roughly 80 of them and all agro)
Minion Level: 42-44
Required Quest: None
Required Quest Item: None
Starting NPC Name: None
Starting NPC Location: N/A

Guide:
      Suggested Classes:  Tank & 2 Bishops with noble and blessed blood and 6-7 mages (Sorc or SPH).  Melee classes are worthless here.
      Suggested Level:  43
      Max Clients per IP:  10  (There is a level cap starting and no transformation, break these rules and you get a free ride back to town)  
      Suggested Gear:  C-Grade, +6 or higher on all weapons/armor/jewels  Higher on tanks and bishops.  Going in here with +0 gear is BAD time.
      Suggested Route to Boss:  Buff up and port from Dion to Cruma Tower (Normal port) and port into the tower, then port up to level 2.  Run down the ramp and hang a left or right.  I've run both routes and is about the same time.  Map below is my route.  Port up to level 3.  Clear the mobs (Or not) and port into the boss room.

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If ever there was a raid where having friends would help this is it.  All of the mobs on the 3rd (Boss) floor are boosted.  Roughly 10x health with improved damage/defense.  To make things more enjoyable for you, our GM Mantosh has doubled, tripled? the number of mobs Core has.  There are roughly 80 minions on L2Toggle!

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Now that you are inside, you should be seeing something like the below.  Before you just run up to the boss and die please read.

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Take off and Zerk/Zerk Dance from your tank.  Last thing you need is lower P.Def for the guy taking the agro.  If you didn't bring a noble char, log out now and save yourself the embarrassment of trying to do it without.  This is by far the hardest boss currently on L2Toggle.
If you haven't already, set mages to 70 range, healers to 120+.  Healers should be spamming blessed blood on themselves and have automatic rez on anyone that dies, prioritize the other bishop.  If both bishops die the rest of your party will be dead in the next 2-3 seconds.  All chars should be set up to accept rez and re-noble immediately after rezzing.  Your chars WILL die.  My party has +10 armor and +12 weapons, THEY DIE.  In case you haven't gotten the point, this boss is not to be F***'ed with lightly.  You get one shot to do this or face wiping and running all the way back up.

Now that your chars are set up, it's time to get in position. You see this wall?  This is your buddy, snuggle up close and don't let go.  Follow the path to not pull agro on your way.  You don't need a stray mob coming to say, "Hi" before you are ready.  When done, your tank should be in front, mages in the middle, healers on the end.  This spacing is EXTREMELY IMPORTANT on this one.  Some of the mobs have polearms and will make short work of mages and healers.  You need to keep the mobs on the tank, and make the distance between the tank and your healers as big as possible but still within the AOE kill range of the nukers.

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Okay, you are in position, it's time to unleash hell.  Turn off all your bots (Push insert for adrenaline users) and take your tank out around the corner.  You want to grab a handful of mobs which you will be able to do just by running around.  DO NOT HIT/AGRO/HATE it yet!  You DO NOT want just 1 mob, the idea here is to split those 80 mobs into two groups of 40.  When you got a good amount of mobs on the tank run back to your buddy (the wall) and try to get back to the same spot you were when you turned the bots off.  Give your balls a tug, and press insert again.

Resist the urge to use your hate aura here.  As crazy as this part will get, there are MORE mobs (than the ones currently beating the hell out of you) on their way.  Change targets quickly if you are not using the bot to target and all mages spam AOE, AOE, AOE.  Damage = Agro = Mobs hitting Mages = mages dying/getting healed = agro on bishops = Dead bishops = failed raid.  Things go bad QUICK.  That said, HOLD your hate aura until....

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<--Imagine taking a screenshot in this moment.

The 2nd wave of mobs arrive, you know, the ones you have been ignoring after that first pull that almost killed you.  Again, resist the urge to immediately press hate aura until the middle of that wave are around the corner.  You have about a 1 second window here to time it.  Too soon and not enough mobs get hit with it and the 2nd round of mobs will target the bishops and die, too late and the bishops will already be dead by the time you take the agro.  As soon as you hate Aura, UD.

Your bot settings, gear, everything is tested here.  Haven't a simple heal setting here like (Cast battle heal if HP<50%) won't cut it here!   There is rezzing, panic healing, noble buffs, AOE, Blessed blood activating.  Tanks should spam anything and everything to reclaim as much agro as possible.  Good Luck!

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If you didn't completely wipe, congrats, rez any dead chars, rebuff, renoble move to Core.  Yes, you still have the boss to kill.  Core itself isn't that bad, it has an AOE nuke that damages cause that's all you need right now, more damage.  Again, positioning is important.  Have the tank away from the mages away from the healers, but all within the AOE range of the mage nukes.  The mobs WILL respawn!  Multiple times until Core is dead.  It 'Should' be easier as the mobs will respawn in relationship to when they die, but you will still have a lot of mobs on your chars.  If things start going bad, hopefully your hate aura is ready, again, try not to use it unless things really go bad.  Remember, you don't have UD anymore so sometimes taking ALL the agro on the tank all at one time isn't best idea.

Reward: For your epic fight, Core drops a ring and other C/B items/enchants.  It has a nice boost to magic crit damage and casting speed making it a great ring for mages.

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Again, this is by far the hardest boss to kill, I occasionally still wipe at this raid.  Before my gear was as +++ as it is now, I have actually failed this raid with as many as 3 parties before.  I will leave you the below quote and Best of luck to those who attempt it.

“It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat.

Edited by Arthose
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