Editor Scrapyard Posted December 11, 2021 Editor Share Posted December 11, 2021 I've made a chart of Weapon Masterwork bonuses (not complete) and in rough shape but I thought I'd share. Benefit Amount by Level Skill Name Level 1 Level 2 Level 3 Gale or Great Gale Increase Atk. Spd. 5% Lightning (Sword) Increase Crit Rate 54.4 54.4 Lightning (Blunt) 52.2 52.2 52.2 Lightning (Dual Sword) 54.4 Lightning (Polearm) 54.4 Thunder (1H Sword) Increase Crit Dmg 220 Thunder (2H Sword) 340 Thunder (2H Blunt) 415 Thunder (Fist) 528 Thunder (Dual Swords) 268 Thunder (Polearm) 156 377 Earth (1H Sword) Increase Max HP 319 492 Earth (2H Sword) 398 Earth (1H Blunt) 294 345 511 Earth (Bow) 444 Earth (Fist) 372 Earth (Dual Sword) 319 444 Earth (Polearm) 319 492 Evil Spirit Recovers HP (VR) absorbs damage by 3 Concentration (Blunt) Increase Accuracy 4.2 Concentration (Sword) 3.9 Concentration (Dagger) 3.3 Concentration (Bow) 3.3 Destruction Increase P. Atk. 17.42 22.1 42.12 Destruction (2H Blunt) 32.97 Destruction (Fist) 21.2 26.9 51.26 Destruction (Dual Swords) 21.2 26.9 51.26 Destruction (Polearm) 31.25 Landslide Activation chance to stun during regular attack 5 8 On Fire Increase HP Regen 5% Confusion Increase Evasion 3.3 3.3 3.3 Molar Chance to poison during regular attack Clairvoyance increase P. Atk of bow range 100 Register and/or login to see this content. Sources: l2j.ru & L2db.info Quote "You have to make hay while you can make hay" Link to comment Share on other sites More sharing options...
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