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Lineage 2 High Five OOG Bot - L2Project [Reupload] 2.4.2


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Lineage 2 High Five bot - L2Project

Shared by @Nick

Find more info on L2Project forums

L2Project Discord

Edited by Mantosh
Added Discord Link


What's New in Version 2.4.2   See changelog

Released

L2Project latest v.2.4.2: 

 - ClearScript version updated to 7.2.1
 - FirstChanceHandler logger handler is now suspended (too large log files issue)
 - L2ZoneType renamed to L2ZoneTypes following other enums naming convention
 - L2ElementType renamed to L2ElementTypes following other enums naming convention
 - L2ItemType renamed to L2ItemTypes following other enums naming convention
 - js: Context and SendToServer (js: Send) are now static classes
 - js: Added Context.NewItem(int id):L2Item, Context.NewBuff(int id, int level):L2Buff and Context.NewSkill(int id, int level):L2Skill
 - js: console object reworked to use Proxy. Available log methods are console.log, console.warn, console.error, console.info, console.debug, console.trace and console.bin
 - js: No more __invoke function in the V8 scope
 - js: OnSystemMessage event now has a second argument - an object <string, number|string> contains all possible system message parameters
 - L2Project now supports TypeScript (.ts) scripts
 - npcdialog.tpl.html now uses a local copy of jQuery (thanks to @neo )
 - npcdialog.tpl.html fstring now recognizes proper messages by npcstrings (done by @neo ) 
 

 

Previous (skipped) updates

L2Project v2.4.1:

 - Fixing the issue with Kamael/Archer chars moving to the mob before start shooting. Combat sequence is changed, and now the char will first select the mob before start moving/shooting
-  L2MultiPartyItem object renamed to L2Channel
-  New JS events added for pop-up windows managements - OnWindowOpenWarehouse(WinWarehouse), OnWindowOpenTrade(WinTrade), OnWindowOpenStore(WinStore), OnWindowOpenShop(WinShop), OnWindowOpenSendMail(WinSendMail), OnWindowOpenRecipeBook(WinRecipeBook), OnWindowOpenPrivateStore(WinPrivateStore),OnWindowOpenPlayerStore(WinPlayerStore), OnWindowOpenNpcDialog(WinNpcDialog)
- New JS event added for community board HTML message received: OnCommunityBoardHtmlMessage  

 

L2Project v2.4.0:

  - Improved path-finding algorithm (Dijkstra's replaced with A-Star)
  - Pet buffs tab added
  - Bug with creatures on the map under the combat zone (z-index) fixed 
  - Community buffs removed

 

L2Project v2.3.6: 

 - Fix for combat radius area not updated
 - Fix for character selection mangled
 - Fix for crashing bots when following

 

L2Project v2.3.5:

- Fix with inventory not showing the arrows when equipped
- Added support for custom combat zone (with avoiding areas)
- Added support for Adrenaline saves combat zone maps (.zmap)
- Added support for auto-detect close/range combat char type 

 

L2Project v2.3.3:

- UI symbols font is now part of the bot package
- JS "Options" global object is now available, along with .Save() and .Load() methods
- New command /config reload for reloading configurations
- Exposed host types for TcpClient, TcpListener, IPAddress and Task
- New JS event called "OnBeforeScriptStop" which triggers just before the script is stopped
- Options -> Self Heal -> Dispel -> "Try to recover death penalty" was added
- Fix for duplicated chat message in CreatureSay packet
- JS OnMoveStop event is now triggered whenever any moving object has completed the moving path
- Various small performance improvements

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